- Sheva Alomar - Resident Evil 5
Fine, let's reload and try again. Now I know how this game still falls into the "Survival/Horror" category. Ensuring Sheva's survival is a horror of the highest order. She barely takes out any of the enemies herself and spends a lot of the time on higher difficulties running in the way of your shots and needing to be revived back to life. Unlike Ashley, all of Sheva's unlockable outfits are each skimpier than the last. I don't need titillation when I'm fighting for my life, I need a spring-heeled bullet sponge and an assault rifle with infinite ammo.
I managed to play Resident Evil 5 on every difficulty until about halfway through on Professional. At a certain point, Sheva's inability to dodge a crossbow bolt becomes a deal breaker.
- Zeke Jedediah Dunbar - Infamous
Well, all friendships go through their rough patches. None more so than being betrayed and watching your only friend in the world help the people trying to kill you for a promise of getting powers just like you. Jealousy is an ugly thing. He immediately regrets his decision and does his utmost to make it up to you but his selfish choice jeopardises the city you've been trying to save. (Or destroy yourself, depending on how you play)
He's a bit of a tool. You could forgive him for wanting to be able to shoot some sweet lightning from his hands like his besty but frankly, he caused quite a mess and is guilty of manslaughter at the very least. Look at that picture of him. He knows what he's done. Bad Zeke!
- Tama - World of Final Fantasy
A free bit of advice to anyone who ever wants to make a game. It doesn't matter how big the franchise you're working with is, if you are going to insist on lumping the player with a character that has possibly the most annoying speech tick I've ever heard, for an eighty-hour game, go back to the drawing board. Then take a pen and draw a line through "Guide has funny/cute speech thingy". "Guide has funny/cute speech thingy". Like that, perfect example. I might try again with the audio in Japanese. Then again, I have other things to do. Like washing. Or work.
- Roman Bellic - Grand Theft Auto IV
Not only that but he's a magnet for every possible underworld shenanigan you could think of. He's lucky that Nico can handle himself, and more importantly a gun. He gets kidnapped, has his business burned down, chased. Even his wedding gets shot up. Despite all that, he is a pretty lovable guy though. You can even take him on a helicopter tour of the city if you're feeling generous. It's completely up to you if you decide to jump out of the helicopter mid-flight, leaving him and said helicopter to spiral to the ground. You should only do that if you don't mind getting a slightly irate phone call from him telling you to pick him up from the hospital. Accidents happen. Maybe he'll think twice before bothering you next time. (Spoiler: He won't)
- Navi - The Legend of Zelda: Ocarina of Time
You're just a clever way of showing off an early (and super influential) lock-on system. That's it, I said what everyone was thinking. Don't look at me like that, you know it's true! Great. See what you did, Navi? You turned everyone against me for being mean to you. I hope you're happy. You ass.
I found parts of this a lot easier to write than most of the positive lists. It's almost like it's easier to be mean and negative about stuff. I've just figured out the Internet. I need to sit down in a dark room for a bit, go about your day, thanks for reading.
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