- Wrench - Watch_Dogs 2
There is one scene in the game where I think Wrench shines. You're meeting him at a cafe to start a mission. While talking to him it's apparent he is trying to get the waitresses attention while simultaneously not wanting to catch her eye. You, as Marcus, notice this and question him about it. He explains that he likes her but doesn't know if she keeps staring at him because she likes him back or if she thinks he's weird. You finish your conversation and are about to leave when you turn to the waitress and ask her if she thinks Wrench is weird. She says she does but is kind of into it. Wrench's reaction is priceless and as you leave they sit down together and start talking. I loved this exchange because it gave Wrench another side that hadn't been shown before that point. Despite his tough looking exterior and sometimes abrasive humour, he is just in need of a friend.
I thought it was a refreshing change from the one dimensional "tough guy" characters that seem to appear for us to be "wow, they so cool!". He felt like an actual person you would know and could relate to.
- Weighted Companion Cube - Portal
Companion Cube comes to you at your most desperate hour. There is science in these chambers that one person alone can't solve. It is up to the two of you to form the strongest of bonds and depress some giant red buttons together. Only then will you discover the truest friendship in video gaming history. Portals and turrets and doors and switches are nothing compared to the righteous partnership of you and Weighted Companion Cube. Science is at your mercy. Now there's just one more door. One more switch. It's time to part ways. It's fine though, all you have to do is carry Cube over to the... eh... "Emergency Intelligence Incinerator". Without a second thought you drop WCC in, the hatch closes and the door opens. Congratulations.
You monster.
- Ashley Graham (Armoured) - Resident Evil 4
Easy. When equipped with the armour that you can see to your right she not only becomes invincible, she can't be carried off by afore mentioned nasties. I know this is a hell of a caveat to get someone on this list, especially considering she is arguably one of gamings most annoying companions. (Hmm, new list idea right there) Also, the armour is an unlockable item so you can't just stick her in it from the get go. It is a massive game changer though, making later levels a lot more manageable on higher difficulties. You no longer have to desperately scan the room every time you hear "Help! LEON!" and catch a glimpse of her slung over a captors shoulder like a bag of blonde potatoes. Every enemy that tries to pick her up collapses under the weight of her, attacks bounce off her. She essentially becomes invaluable due to her new ability to be completely disregarded while you fight a room full of pitchfork wielding bumpkins.
Strangely enough, she was my inspiration for this entire list. I'm as confused as you.
- Miles "Tails" Prower - Sonic the Hedgehog
Sonic 3 has Tails' ability to fly using his tails upgraded. This means when playing as him there are areas that only he can reach, containing bonus rings, lives and shields. If two player is enabled Sonic can jump and grab hold of Tails' hands, allowing him to reach these inaccessible areas too. (And who doesn't want more rings?) You don't see Daxter providing that kind of support to Jak. The other example of a sidekick being that useful is Clank from the Ratchet and Clank series.
Regardless of your opinion of Tails as a person (fox), it can't be denied that without him Sonic would have had a hard time fighting Robotnik in the early years of the franchise.
- Issun - Okami
While Amaterasu (or "Ammy" as he calls her) is more than capable of defending herself (being a god and all), Issun provides much-needed support in the form of his Celestial Brush techniques. With these, he can put ink to paper and use it to slash enemies, revitalise dead trees (which is a bigger deal than you might imagine) and manipulate fire and water to help Ammy save the land of Nippon from the eight-headed dragon, Orochi, and his army of demons. He develops from a self-centered free-loader to someone who would lay down his life to save the world. (And the 60+ hour journey in between is pretty awesome too)
The closing act of the games shows a completely different Issun as the one you start with. Some of the events in Okami are the best I've played in a game and while the game itself is good enough to recommend to you, the inclusion of Issun makes it pretty unforgettable. (It's available for PS2, PS3 and the Wii. If you have an opportunity to play it please do)
- Ellie - The Last of Us
Ellie is as tough as they come, having experienced her own share of heartbreak as a result of the outbreak. She doesn't take shit from anyone, is capable of taking down fully grown adults (when pushed) and adapts to the various fucked up situations she finds herself in quickly. My favourite part of the game is when you play as her when Joel is out of commission, leading to some of the best story relating to trust and companionship that is rarely dealt with so well in games. There are some beautiful scenes between Joel and Ellie and throughout the game, the relationship (which starts off as prickly as it can get) becomes very much a father/daughter dynamic. This culminates in one of the best endings I've ever seen and to this day, 4 years later, I haven't been blown away nearly as much as The Last of Us got me. (Again, I felt feelings)
Hopefully aside from displaying some of the best company you could hope for while you travel any given video game, this list has encouraged you to play some of the amazing games the characters are from. May you find a companion that helps you through the game of life. Kisses.
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