- Twinrova - Zelda: Ocarina of Time
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Now the real fight begins. While still flying around the room, instead of lasers you have balls of ice/fire energy thrown at you. As good as your new shield is, it doesn't simply reflect the balls back. Instead, it absorbs the energy from the blast and stores it. All you have to do now is catch two more and a beam fires from your shield, knocking Twinrova from the air. There is a catch though. Absorb some ice energy after absorbing some fire means you not only lose the charge but get damaged in the process. Remember that sword I mentioned at the start, now is its time to shine. Wail on her until she gets back up, rinse, repeat, done.
This could easily have been "List of Zelda Bosses I Thought Were Great" because a fair amount of them are. The series does them fantastically. (Except you Dark Link, screw you and everything you stand for) For me, Twinrova stands out because I enjoyed the ability to essentially make her fight herself. All you have to do is defend yourself and she does most of the work for you. There are points you have to pay attention and do a bit of dodging but there had to be some player input I suppose.
- XIII (The Snake) - Shadow of the Colossus
The colossi in this game have no official names. Just general descriptions and nicknames the developers gave them during development. Most of the colossi are genius to fight. The mechanics of climbing, maintaining your stamina, knowing when you have a window to attack, all of it comes together to make one of the best PS2 games I've ever played. (I might go play it now...)
XIII the biggest colossus in the game. Flying above a massive desert, it minds its own business until some little twerp (you) comes riding in shooting arrows and swinging swords. To start, your first challenge is to get the great beast down to ground level. You have a horse that can just about keep up with the speed it's flying around at, unfortunately, you left your lasso in your other poncho. Looking directly under the colossus shows you some weird, glowing pouches. A few well placed (and I mean well placed) shots from your bow deflates these and down comes XIII. As you can see from the picture the big guy has fins all along his body. Now that he's close enough your next task is to get your horse, Agro, up alongside it so you can jump on and climb onto its back. So you're on the back of a massive creature. You're only a hundred feet off the grou... OH SHIT IT'S TAKING OFF AGAIN! Well, the stage is set so to speak. Either you fall (and die) or you bring this guy down... and survive? Working your way from his tail to his head (roughly 170 meters which I understand is longer than a football pitch) Pfft, you say, I can run the distance of a football pitch stabbing it occasionally on its weak points. Easy peasy. Sure, I retort, assuming the football pitches you normally run about on and stab (?) fly around the sky and will twist and soar in an effort to make you fall to your death. Then no problem, have at it.
For me, this was the best fight because it felt like there was so much at stake. It was kill or be killed. Some of the other colossi could seriously mess you up and outright kill you in one blow but the scale of this fight really puts you to the test and becomes the most memorable fight for all the right reasons.
XIII the biggest colossus in the game. Flying above a massive desert, it minds its own business until some little twerp (you) comes riding in shooting arrows and swinging swords. To start, your first challenge is to get the great beast down to ground level. You have a horse that can just about keep up with the speed it's flying around at, unfortunately, you left your lasso in your other poncho. Looking directly under the colossus shows you some weird, glowing pouches. A few well placed (and I mean well placed) shots from your bow deflates these and down comes XIII. As you can see from the picture the big guy has fins all along his body. Now that he's close enough your next task is to get your horse, Agro, up alongside it so you can jump on and climb onto its back. So you're on the back of a massive creature. You're only a hundred feet off the grou... OH SHIT IT'S TAKING OFF AGAIN! Well, the stage is set so to speak. Either you fall (and die) or you bring this guy down... and survive? Working your way from his tail to his head (roughly 170 meters which I understand is longer than a football pitch) Pfft, you say, I can run the distance of a football pitch stabbing it occasionally on its weak points. Easy peasy. Sure, I retort, assuming the football pitches you normally run about on and stab (?) fly around the sky and will twist and soar in an effort to make you fall to your death. Then no problem, have at it.
For me, this was the best fight because it felt like there was so much at stake. It was kill or be killed. Some of the other colossi could seriously mess you up and outright kill you in one blow but the scale of this fight really puts you to the test and becomes the most memorable fight for all the right reasons.
- The End - Metal Gear Solid 3: Snake Eater
Like the previous two entries, The End has been selected from a long list of awesome boss fights from a series that boasts some of the best. Psycho Mantis and Sniper Wolf were considered but ultimately The End won me over the most. Not exactly a spring chicken, having been born in the 1860s. By the time it comes to your showdown it is 1964, placing him somewhere around the 100-year-old mark. (I now realise this list has consisted of the elderly and defenceless sky creatures so far, please don't judge)
The fight with The End is intense. This is a man who is meant to have created the "art" of sniping. He's able to camouflage on any terrain and reduce his breathing to a point where even the most advanced microphones can hardly pick him up. He also has a little parrot partner to help him spot you if you manage to get out of his sights. So yeah, fun times ahead. Not to worry though, he insists on using tranquillizer rounds on you. (Whew, for all the comfort that will give you) Using your camouflage and hoping you can spot the smallest of tell-tale signs of his whereabouts is key to winning this fight. (Don't shoot his bird, he doesn't like that) I remember hiding as best I could, frantically scanning vantage points for a glimmer from his scope. Every time I got hit the tranquillizer would make my vision distort and hands shake, making aim increasingly difficult. Beating him in a sniper vs. sniper fight is something though. Taking a shot reveals your position so if you miss you better run. Even if you hit it's best to find a new spot to fire from.
Unlike some other bosses from the series, this one can seem almost peaceful. (Except for knowing somewhere out there there's an old man aiming a gun at you) No one is on fire, no one is screaming, there are no giant mechs launching nukes at your face. It's one on one, skill vs. skill. Just like mama used to make.
The fight with The End is intense. This is a man who is meant to have created the "art" of sniping. He's able to camouflage on any terrain and reduce his breathing to a point where even the most advanced microphones can hardly pick him up. He also has a little parrot partner to help him spot you if you manage to get out of his sights. So yeah, fun times ahead. Not to worry though, he insists on using tranquillizer rounds on you. (Whew, for all the comfort that will give you) Using your camouflage and hoping you can spot the smallest of tell-tale signs of his whereabouts is key to winning this fight. (Don't shoot his bird, he doesn't like that) I remember hiding as best I could, frantically scanning vantage points for a glimmer from his scope. Every time I got hit the tranquillizer would make my vision distort and hands shake, making aim increasingly difficult. Beating him in a sniper vs. sniper fight is something though. Taking a shot reveals your position so if you miss you better run. Even if you hit it's best to find a new spot to fire from.
Unlike some other bosses from the series, this one can seem almost peaceful. (Except for knowing somewhere out there there's an old man aiming a gun at you) No one is on fire, no one is screaming, there are no giant mechs launching nukes at your face. It's one on one, skill vs. skill. Just like mama used to make.
- Wyzen - Asura's Wrath
This. Fight. Keeps. On. Going. Just when you think it's over, Wyzen here gets back up. Just when he appears to get the upper hand, you get more powerful. Back and forth it goes, where it stops... well, it stops when you beat him but that ruins my dramatic opening.
Wyzen is the first boss you fight in Asura's Wrath. He looks like a big guy, right? Could probably deal out a fair amount of damage without really trying. Sure. As Asura, you can dish out as much as you get though. Even during Wyzen's initial monologue, you can cut him short by punching him right in the face. (Completely optional but highly recommended) From that point, you have to leather him until he decides to go all "Power Rangers baddie" on you and grow in size. Cool, fine, I can still take him, I think to myself. Now he's shooting energy blasts and crushing me with his fat hands. It's a real shitshow from where I'm sitting. This being a game called Asura's Wrath though, it's time to unleash a bit of that right about now. Spawning four additional arms, you lay into Wyzen like the plump little bitch he is until you hit him with enough force to send him flying into space. Job done, tea and crumpets for everyo... Hey, the moon has a face... That's no moon. Ah. Wyzen is the size of a planet. Well, this was a short game. He proceeds to place the tip of his finger down upon me, crushing the land for miles around. Managing to hold his finger up somehow, I then pelt it with a barrage of punches, one by one losing my arms. With one final punch from my last arm, I hit Wyzen so hard his finger implodes, creating a chain reaction that travels all the way up his arm and kills him. (Accurately representing what it's like to get a splinter, am I right?)
This is an insane game with an insane plot but frankly, if you have a chance to play it you should do so. A friend and I played "pass the pad" with it and there is so much to enjoy. They have it on PlayStation Now, grab the free trial just for that. (Then don't forget to cancel it otherwise it's £12.99 a month, not terrible but only if you're getting your monies worth)
A shorter list this time and I know there are more bosses I've fought and can't remember. I'll return to this topic another time. Give me a few ideas why not. Have any war stories you remember fondly?
Wyzen is the first boss you fight in Asura's Wrath. He looks like a big guy, right? Could probably deal out a fair amount of damage without really trying. Sure. As Asura, you can dish out as much as you get though. Even during Wyzen's initial monologue, you can cut him short by punching him right in the face. (Completely optional but highly recommended) From that point, you have to leather him until he decides to go all "Power Rangers baddie" on you and grow in size. Cool, fine, I can still take him, I think to myself. Now he's shooting energy blasts and crushing me with his fat hands. It's a real shitshow from where I'm sitting. This being a game called Asura's Wrath though, it's time to unleash a bit of that right about now. Spawning four additional arms, you lay into Wyzen like the plump little bitch he is until you hit him with enough force to send him flying into space. Job done, tea and crumpets for everyo... Hey, the moon has a face... That's no moon. Ah. Wyzen is the size of a planet. Well, this was a short game. He proceeds to place the tip of his finger down upon me, crushing the land for miles around. Managing to hold his finger up somehow, I then pelt it with a barrage of punches, one by one losing my arms. With one final punch from my last arm, I hit Wyzen so hard his finger implodes, creating a chain reaction that travels all the way up his arm and kills him. (Accurately representing what it's like to get a splinter, am I right?)
This is an insane game with an insane plot but frankly, if you have a chance to play it you should do so. A friend and I played "pass the pad" with it and there is so much to enjoy. They have it on PlayStation Now, grab the free trial just for that. (Then don't forget to cancel it otherwise it's £12.99 a month, not terrible but only if you're getting your monies worth)
A shorter list this time and I know there are more bosses I've fought and can't remember. I'll return to this topic another time. Give me a few ideas why not. Have any war stories you remember fondly?